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My time at sandrock fishing
My time at sandrock fishing











my time at sandrock fishing
  1. #My time at sandrock fishing update#
  2. #My time at sandrock fishing full#
  3. #My time at sandrock fishing code#
  4. #My time at sandrock fishing series#

This approach effectively reduces the initial loading time. This means that NPCs remain active in the background as soon as the game is launched, and their models are loaded only when they come into the player's field of view within the current frame. To mitigate initial loading time, we implemented a strategy of loading only the behavior trajectories initially, without loading the character models. The loading process for several dozen NPC AIs naturally incurs a significant amount of time. Consequently, loading NPC AI also requires a substantial amount of time.įor exmaple, in Sandrock, the median number (middle number in the list of all numbers ) of behavior tree nodes for a single NPC AI reaches approximately 800, which is nearly ten times more than in Portia. Even if players can't currently see these NPCs, the system continuously tracks their positions, determines their routes, and assesses their ongoing actions. You will observe them going to work, taking breaks, engaging in conversations, and interacting with each other, much like real individuals. Therefore, NPCs in the game have their own daily routines and activities. This approach allows players to look back on their time in the game with fond memories. We strive to make the game world feel vibrant and alive, with NPCs contributing to a sense of liveliness.

#My time at sandrock fishing series#

Consequently, during the early stages of the Early Access release, some players experienced longer loading times when transitioning between buildings or dungeons.įirgure 1: A detailed comparison of the material quantity in the start scenes of Sandrock and Portiaīesides, The game design philosophy of the My Time series has always aimed to create an immersive experience, ensuring that Builders never feel lonely in the game world despite in its single-player mode. Similarly, whenever players enter or exit a building or dungeon, the game's backend process involves unloading the outdoor scene and loading the corresponding indoor scene (dungeon scene). As a result, Builders may notice a significant increase in loading times when starting the game. In terms of building assets alone, Sandrock utilizes five times more resources than Portia. To put things into perspective, let's compare Sandrock to its predecessor, My Time at Portia. Due to its complexity, we have encountered new challenges that we never encountered in Portia.

my time at sandrock fishing

The amount of resources that require loading directly impacts the duration of the loading process.

#My time at sandrock fishing code#

When launching the game from the main menu or loading your saves, various game assets such as scene visuals and code need to be loaded to ensure smooth gameplay. Additionally, including screenshots/videos or steps to reproduce the issue would be highly appreciated.)Ĭauses and Challenges of Performance Issues in SandrockOne of the main concerns raised by some Builders revolves around the loading times and laggy/unstable frame rates experienced within the town. (While submitting your problems, please provide the following information for us to address them promptly: UserID, server region, room number (if applicable), and log files located at C:\Users\username\AppData\LocalLow\Pathea Games\My Time at Sandrock MultiPlayer - "Player text". Please report any problems or bugs to Discord or Steam We value your feedback immensely, as it plays a vital role in refining the multiplayer experience. We kindly ask for your understanding and patience. Please keep note there may be occasional bugs, server instability, or other issues during the open beta.

#My time at sandrock fishing full#

Your save progress will be carried over to the full version.

#My time at sandrock fishing update#

We'll do some routine server maintenance every two weeks and regularly update during that period. If you're interested in delving deeper into these changes and the reasoning behind them, we encourage you to read the following articles. Our team has incorporated numerous changes into this mode throughout the development process based on your valuable feedback. Collaborate on creating construction projects, engage in battles, and witness the dynamic transformation of the desert town. Our development team invites you to participate in this co-op adventure as you team up with your friends or new buddies online. Listed values are without any knowledge giving extra points.Welcome to the Multiplayer Open Beta Test, available for everyone until Launch. Sandworm can be given as a gift to other characters. It can attract ⁠ ⁠ Sand Carp, ⁠ ⁠ Large Sand Carp, ⁠ ⁠ Sandfish King, and ⁠ ⁠ Sandacuda Gift When the player has any sandfish trap in an active slot and Sandworm in their Inventory they are able to fish at fishing spots.













My time at sandrock fishing